AI Artist & Prompt Engineer | 2023-2025
As one of the leads AI Artist at SkyCastle, I specialized in generating high-quality character images using AI-powered tools like Stable Diffusion, Inpaint, and Photoshop. My role focused on prompt engineering, character styling, and anatomy corrections.
I consistently generated and refined over 100 characters daily for more than 10 collections, contributing to the visual identity of SkyCastle's character database across multiple fashion collections.
My work involved transforming initial AI generations into polished final images through detailed corrections, color adjustments, and anatomical refinements.
Fashion Collections & Character Design
Dark, edgy fashion involving leather, lace, fishnet, and dramatic makeup. Themes often included spikes, studs, and rich black.
Urban looks inspired by hip-hop, skate, and youth culture with an emphasis on statement pieces and accessories.
Swimwear and resort-ready clothing like cover-ups, sun hats, and light summer accessories.
Elegant, intricate, and luxurious outfits that blend realism with anime/game-inspired aesthetics.
Comfort-first indoor clothing including normcore (default minimalism) and bohemian (more expressive) styles.
Futuristic, hacker-inspired fashion with military influences and practical gear-like accessories.
Demonstrating the transformation from initial AI generation to final polished version, with focus on anatomical accuracy and visual consistency.
Before
After
See my AI character editing process in action
AI Character Editing Workflow - Part 1
AI Character Editing Workflow - Part 2
Techniques for generating high-quality AI character images
(masterpiece:1.2, best quality), (real picture), (perfect eyes, looking at viewer), (realistic), ((stood in front of a simple_white_background))
(worst quality, low quality:1.4), (EasyNegative, ng_deepnegative_v1_75t, bad-hands-5:1.2), watermark, letterbox, text, writing, signature, (overexposure, backlight, underexposure, backlit, blurry, depth of field, out of focus, blur), (outlines, drawing, cartoon, painting, crosshatching, sketch, mutilated face, bad anatomy, open mouth, parted lips, earrings, deformed irises, deformed pupils, cross-eyed)
For initial character generation with custom-trained models.
For detailed corrections and prompt-based modifications within Stable Diffusion.
For post-production edits, including anatomy fixes, color adjustments, and detail refinement.
Technologies and tools I work with
I'd love to hear from you!